ÐÐÐСÐÐÐÐ Outputs G3D maps in ascii format. map is a valid G3D map in the current mapset. output is the name of an ascii file which will be written in the current working directory. If output is not specified then stdout is used. The -h flag may be used to suppress header information. The module is sensitive to region settings (set with g.region). ÐÐ ÐÐÐЧÐÐÐЯ The default format for the ascii file is equivalent to that required by r3.in.ascii. In particular, files output by r3.out.ascii with header information may be converted back to G3D maps with r3.in.ascii. The format for the ascii file is: north: floating point south: floating point east: floating point west: floating point top: floating point bottom: floating point rows: integer cols: integer levels: integer The header is followed by cell values in floating point format. Cell values are output as a series of horizontal slices in row-major order. That is, (x, y, z) (x + 1, y, z) ... (x + cols, y, z) (x, y + 1, z) (x + 1, y + 1, z) ... (x + cols, y + 1, z) and so on One level maps can be imported with r.in.ascii (Raster 2D) after removing the header lines "top", "bottom" and "levels". СÐ. ТÐÐÐÐ [1]r3.in.ascii [2]g.region ÐÐТÐРЫ Roman Waupotitsch, Michael Shapiro, Helena Mitasova, Bill Brown, Lubos Mitas, Jaro Hofierka Last changed: $Date: 2006-04-20 16:31:24 -0500 (ЧÑ, 20 Ð°Ð¿Ñ 2006) $ ÐвÑÐ¾Ñ Ð¿ÐµÑевода References 1. file://localhost/root/tmp/2/fin/r3.in.ascii.html 2. file://localhost/root/tmp/2/fin/g.region.html